#ifndef TEXT_MANAGER_H
#define TEXT_MANAGER_H
#include <string>
#include <vector>
#include "Draw.h"
#include "TileManager.h"
class TextManager
{
public:
	

	static std::vector<std::string> log;
	static int test;
	TextManager(void);
	~TextManager(void);
	static void Message(std::string);
	static void update();
	static bool needsUpdate;
	static SDL_Surface* logSurface;
};

#endif